Talk:Crops/@comment-24346271-20141224154149/@comment-25560608-20141224172913

Price in game is calculated from default price for 1 item * 3.6 * Number of items without decimals.

I already implemented this formula in Template:Infobox:Tool like this
 * 1) expr: floor(price*3.6)

Price for Ship and Town is derived in the similar way but with different base price.

Price for Visitors is derived in the similar way from Ship and Town base price * 1.4.