Thread:Alpha1243/@comment-27104423-20190120054856/@comment-24384762-20190126163000

Ok, I see the gist of your original comment. I just assumed that a player would act immediatly to Trash or Swap a new booster and would not let them pile up in the queue. Is there a benefit to doing that? Would all queued boosters be added to a player's booster storage during an unlimited booster event, or must those boosters be found during the event with previous boosters remaining in the queue? If the former is the case, then adding a tip would be beneficial, but if it's the latter, then is there ever a reason to have more than the 1 booster in the queue?